Bernard Edlington

official corporate blog © 2008 nexus international llc - all rights reserved

Who is bernie?

Living life to the fullest in Tokyo and in the far east. I run a company that does R&D and consultancy for Pixar's RenderMan. I do both Art and Technical Direction for American and Japanese feature films. Among hundreds of other responsibilities and projects I am currently in production on a short animation, which I am also the Producer. 日本語もあるよ!

This blogs topics?

This is my corporate blog including scripts code and daily notes from around the world. Topics include Pixar's Renderman, Maya, XSI, Houdini,C, C++, Python, Perl, Linux, OS X, PHP, Java, system engineering, Solaris, Opensolaris, GPU tricks, Nvidia's CG and Cuda, pretty much anything regarding my work with computer graphics/animation and new visual technologies.

RenderMan breaking news Tokyo

At this weeks (Thur 17th) combined Pixar UGM and Rendersan there will be a special talk on how to save 50%-80% render times on your stereoscopic renders! Up till now if you were a newbie you mightn't know how to control this power within Pixar's RenderMan. So to make things easier a new Maya plugin (made in JAPAN!) will be explained by its creator Hiramitsu San.
I have been testing it this week and it is absolutely mind-blowing! -the guy is a savior.

I hold these meetings regularly but this weeks is not to be missed. It's going to be super informative if you are serious about rendering a LOT of stereoscopic data or want to relight scenes in Pixar's Renderman.Also you must NOT miss meeting Dylan's speech, he is flying all the way out from Pixar (Emeryville) just to meet you guy's so lets give him a warm welcome. Peter, from Sydney will also attend so we have two people to geek out!

login http://www.rendersan.org
RVSP here: http://www.rendersan.org/events/rendersan-5-with-pixar-ugm

Oh and we have a secret party later ..... :)

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